Red Hawk Studios
Founder · 2026–Present
Build products with AI-assisted execution.
Founded and operate a one-person game and AI studio. Personally developed the entire iPhone and iPad game catalog, including Retro Blasters, Space Bandits, On–Off, and Wordchain Surgery. Built a Codex agent workflow spanning product requirements, proofs of concept, iterative game development, and Apple App Store submission.
Cognizant Accelerator
Director of Engineering
Scale people and platforms.
Managed a global organization of more than 170 engineers and delivered an AI-driven SaaS platform that generated $12 million in first-year revenue. Directed migration of a critical payments application to AWS, saving more than $1 million annually and achieving 99.999% uptime. Scaled the platform team from 6 to 35.
Openwave
Senior Manager, Software Engineering
Build for the moments that matter.
Led engineering and QA teams delivering telecom systems supporting nationwide emergency networks. The systems achieved 99.999% uptime while supporting 200,000 transactions per second.
Redaptive
AI Engineering · Contract
Put enterprise AI to work.
Built a Teams knowledge-search bot and serverless RAG pipeline integrating SharePoint, Microsoft Graph API, AWS Lambda, and Bedrock. Architected and implemented Databricks and MLflow pipelines for energy baseline models, model governance, and real-time predictions through REST APIs.
Stockheroes.ai
Co-Founder & CTO
Turn a vision into a product.
Built an AI-native, multi-tenant SaaS platform for financial intelligence and directed AWS architecture, data pipelines, and CI/CD. Developed natural-language analytics with OpenAI and RAG using pgvector, and used generative AI workflows to produce more than 200 unit and integration tests.